Defines an item type that sends a message to the Message System and invokes an event when used.
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override LinkedList< ItemInfoRow[]> | GetInfo () |
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override void | NotifyItemUsed (uint amount, bool alsoNotifyCollection) |
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override int | Use () |
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Defines an item type that sends a message to the Message System and invokes an event when used.
◆ GetInfo()
override LinkedList< ItemInfoRow[]> PixelCrushers.QuestMachine.InventoryProQuestMachineItem.GetInfo |
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inline |
◆ NotifyItemUsed()
override void PixelCrushers.QuestMachine.InventoryProQuestMachineItem.NotifyItemUsed |
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uint |
amount, |
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bool |
alsoNotifyCollection |
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) |
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inline |
◆ Use()
override int PixelCrushers.QuestMachine.InventoryProQuestMachineItem.Use |
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inline |
◆ audioClipWhenUsed
AudioClipInfo PixelCrushers.QuestMachine.InventoryProQuestMachineItem.audioClipWhenUsed |
◆ message
StringField PixelCrushers.QuestMachine.InventoryProQuestMachineItem.message |
◆ onUse
UnityEvent PixelCrushers.QuestMachine.InventoryProQuestMachineItem.onUse = new UnityEvent() |
◆ parameter
StringField PixelCrushers.QuestMachine.InventoryProQuestMachineItem.parameter |
◆ reduceOnUse
bool PixelCrushers.QuestMachine.InventoryProQuestMachineItem.reduceOnUse = true |
The documentation for this class was generated from the following file:
- C:/Dev/Quest Machine/Dev/Integration/Inventory Pro Integration/Assets/Pixel Crushers/Quest Machine/Third Party Support/Inventory Pro Support/Scripts/Utility/InventoryProQuestMachineItem.cs