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PixelCrushers.QuestMachine.DomainType Class Reference

Domain types are the abstract definitions of domains, which are locations where entities exist. More...

Inheritance diagram for PixelCrushers.QuestMachine.DomainType:
Collaboration diagram for PixelCrushers.QuestMachine.DomainType:

Static Public Member Functions

static void SetPlayerDomainInstance (DomainType newInstance)
 

Properties

string description [get, set]
 
StringField displayName [get, set]
 The display name of this entity type.
 
bool isPlayerDomain [get, set]
 
string typeName [get]
 
static DomainType playerDomainInstance [get, set]
 

Detailed Description

Domain types are the abstract definitions of domains, which are locations where entities exist.

Quest givers generate plans based on domain types, since not all domains may be present in the current scene.

Member Function Documentation

◆ SetPlayerDomainInstance()

static void PixelCrushers.QuestMachine.DomainType.SetPlayerDomainInstance ( DomainType  newInstance)
inlinestatic

Property Documentation

◆ description

string PixelCrushers.QuestMachine.DomainType.description
getset

◆ displayName

StringField PixelCrushers.QuestMachine.DomainType.displayName
getset

The display name of this entity type.

◆ isPlayerDomain

bool PixelCrushers.QuestMachine.DomainType.isPlayerDomain
getset

◆ playerDomainInstance

DomainType PixelCrushers.QuestMachine.DomainType.playerDomainInstance
staticgetset

◆ typeName

string PixelCrushers.QuestMachine.DomainType.typeName
get

The documentation for this class was generated from the following file: