◆ count
int PixelCrushers.QuestMachine.Demo.DemoInventory.Slot.count |
◆ countText
UnityEngine.UI.Text PixelCrushers.QuestMachine.Demo.DemoInventory.Slot.countText |
◆ itemButton
UnityEngine.UI.Button PixelCrushers.QuestMachine.Demo.DemoInventory.Slot.itemButton |
◆ maxCount
int PixelCrushers.QuestMachine.Demo.DemoInventory.Slot.maxCount = 1 |
◆ usable
bool PixelCrushers.QuestMachine.Demo.DemoInventory.Slot.usable |
◆ useText
UnityEngine.UI.Text PixelCrushers.QuestMachine.Demo.DemoInventory.Slot.useText |
The documentation for this class was generated from the following file:
- C:/Dev/Quest Machine/Dev/Source/Assets/Plugins/Pixel Crushers/Quest Machine/Demo/Scripts/DemoInventory.cs