How to prevent a dialogue node from being repeated once it has been seen?
Posted: Tue Apr 29, 2025 7:03 am
Heyo!
I already got an answer for this (use bool variables) but it really is unfeasible in my case. I have hundreds of conversations and i would need an absurd amount of bool variables. Dialogue is also random (randomize next entry), so I can't have an increasing number variable.
What's the right solution for such a thing? I'm sure I could come up with some janky system, but there has to be a simple solution...
I already got an answer for this (use bool variables) but it really is unfeasible in my case. I have hundreds of conversations and i would need an absurd amount of bool variables. Dialogue is also random (randomize next entry), so I can't have an increasing number variable.
What's the right solution for such a thing? I'm sure I could come up with some janky system, but there has to be a simple solution...