TextMeshPro Bark UI does not exist in my project

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WPalmer
Posts: 2
Joined: Tue Jan 14, 2025 9:43 pm

TextMeshPro Bark UI does not exist in my project

Post by WPalmer »

I have been attempting to use TMP in my bark system, and have carefully followed every step for activating TMP support, including deleting and reinstalling Dialogue System, but there is still no TMP Bark UI script component existing in my project, or any other TMP component. I'm not sure how I should proceed at this point...
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Tony Li
Posts: 22904
Joined: Thu Jul 18, 2013 1:27 pm

Re: TextMeshPro Bark UI does not exist in my project

Post by Tony Li »

Hi,

You can use the regular bark UI scripts. When you've enabled TextMesh Pro Support, the Bark Text and Name Text fields will show two slots: Text (for regular UI Text) and TextMeshProUGUI (for TextMesh Pro). If you don't see the TextMeshProUGUI slot, unassign the Text slot.
WPalmer
Posts: 2
Joined: Tue Jan 14, 2025 9:43 pm

Re: TextMeshPro Bark UI does not exist in my project

Post by WPalmer »

Selecting "none" for the regular text field did the trick, thanks. I would have never thought to do that.
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Tony Li
Posts: 22904
Joined: Thu Jul 18, 2013 1:27 pm

Re: TextMeshPro Bark UI does not exist in my project

Post by Tony Li »

Glad to help!
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