I am running into an issue with portraits showing incorrectly once I save and load the game and wanted to check what I am doing wrong. When I save a game and load it shows the portrait of the person next coming in conversation and does not seem to reload on refresh.
I am saving and Loading by using the SaveSlot() and LoadFromSlot()
Here is my setup I have my Characters and each assigned a Dialogue Actor and I am using the VN Template Standard Dialogue UI for debugging to keep it simple.

I believe I have setup the save system correctly:

This is what my scene looks like before saving:

and this is after loading the screen I just saved, it is displaying the portrait of the next character to come (next node):

If you have any advice on how I can fix the portraits so it can save the current displayed ones and then reload the same ones that would be great, thank you!