Playmaker and individual conversation node
-
- Posts: 7
- Joined: Fri Nov 01, 2024 2:56 pm
Playmaker and individual conversation node
I have a full conversation set up and working in my scene. Is it possible on a conversation node to access a Playmaker FSM? Thanks.
Re: Playmaker and individual conversation node
Hi,
Yes - use the FSMEvent() sequencer command in the dialogue entry node's Sequence field or the FSMEvent() Lua function in the Script field. They do the same thing.
Yes - use the FSMEvent() sequencer command in the dialogue entry node's Sequence field or the FSMEvent() Lua function in the Script field. They do the same thing.