Hey, not sure if I missed this in a tutorial but I'm having trouble getting barks in 3d to appear in consistant places. Currently the NPCs bark when the player bumps into them.
Here is the bark in the correct position:
Here are two examples of the bark appearing in the wrong position:
As shown the barks appear either in directions which have not been set in the dialogue actor or intersecting the character. The bark dialogue UI is roughly the same size as the template, with the font and colour changed and set to not use name. I'm not sure what to check next.
Thanks so much for any help
edit: RESOLVED - I had keep in view checked