Map system sequence command

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mudukke
Posts: 73
Joined: Wed Sep 27, 2023 4:15 am

Map system sequence command

Post by mudukke »

I have a map system that will activate after a mini-game and on the map it will show a waypoint of the next area to go and then teleport the player to the area. What I am struggling with is how to call it from the sequencer. I got the map to appear but I am not sure how to get waypoints to appear and teleport to the area on the sequencer

I am using examples from the documentation this is what I have so far
SendMessage(ShowMap, , UI);
SetActive(Map,true)
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Tony Li
Posts: 22107
Joined: Thu Jul 18, 2013 1:27 pm

Re: Map system sequence command

Post by Tony Li »

Hi,

What if you use SetActive() to activate the waypoint, too, and MoveTo() to teleport the player to the area?
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