Quest Machine 1.2.46 Released

Announcements, support questions, and discussion for Quest Machine.
Post Reply
User avatar
Tony Li
Posts: 22108
Joined: Thu Jul 18, 2013 1:27 pm

Quest Machine 1.2.46 Released

Post by Tony Li »

Version 1.2.46 is now available on the Asset Store -- and 50% off for a limited time in the Template Toolkit Sale!

Release Notes:
  • Updated for Unity 6.
  • Improved: Can now configure Quest Machine Debug section to allow QM exceptions & message system exceptions to help debug user code.
  • Improved: Added InputDeviceManager.cursorLockMode if you want to change default cursor lock mode from Locked to Confined.
  • Fixed: UnityUIQuestHUD.Show() now opens UIPanel if it's closed.
  • Fixed: SaveSystem.saveDataApplied is now still invoked even if scene has no savers.
  • articy:draft X: Added integration.
  • Input System: Monitors InputSystem.onDeviceChange. No need to configure Joystick/Keyboard inputs To Watch.
  • Playmaker: SetHUD action no longer requires quest list container (e.g., Quest Journal) on target.
Post Reply