Hi Tony,
I've recently been working with a new font and I'm testing some colors to realize that for one actor in particular (happening independent of which UI I use) there's a tag being applied at the start that fixes the color of the text to something specific. I remember setting this up at some point but I cannot seem to find the way to disable it or even where this feature exists. Would you please be able to point me in the right direction? I've included a screenshot of the tag that gets added in case that helps.
Cheers,
Raj
Text Color being automatically set
Text Color being automatically set
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- text color tag.png (4.93 KiB) Viewed 226 times
Re: Text Color being automatically set
Hi,
Inspect the character's GameObject for a DialogueActor component or an ActorSubtitleColor component. Either of these could set the character's text color. You might also have a custom script with an OnConversationLine() method that sets the text color.
Inspect the character's GameObject for a DialogueActor component or an ActorSubtitleColor component. Either of these could set the character's text color. You might also have a custom script with an OnConversationLine() method that sets the text color.