Hello Toni,
Is there an easy way to set it so the NPC's portrait does not go transparent when the Player is responding via multiple choice responses? (But I'd like the portrait name to fade out though)
Keep NPC Portrait from going transparent?
Re: Keep NPC Portrait from going transparent?
Hi,
Yes. Change the subtitle panel's Show, Hide, Focus, and/or Unfocus animations. One or more of these animations are probably setting the portrait image transparent or darkening it. Simply remove that from the animation. Better yet - make copies of the animations and animator controller, edit those, and assign them to your dialogue UI. That way you won't accidentally overwrite your customizations when you update the Dialogue System. You can use the Animation window to edit animations.
Yes. Change the subtitle panel's Show, Hide, Focus, and/or Unfocus animations. One or more of these animations are probably setting the portrait image transparent or darkening it. Simply remove that from the animation. Better yet - make copies of the animations and animator controller, edit those, and assign them to your dialogue UI. That way you won't accidentally overwrite your customizations when you update the Dialogue System. You can use the Animation window to edit animations.
Re: Keep NPC Portrait from going transparent?
Glad to help!