Dialogue no longer displayed, replaced by Quest window

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mroshaw
Posts: 96
Joined: Wed Jan 19, 2022 4:10 am

Dialogue no longer displayed, replaced by Quest window

Post by mroshaw »

Hi again!

I don't know what I've done, as this was all working fine before today! When I enage in a conversation with an NPC, using DialogueSystemQuestGiver.StartDialogueWithPlayer, it no longer brings up the Dialogue window. Rather, it brings up the Quest Machine "Quests" window, with two entries:


I can't for the life of me figure out what's doing this.

Any ideas?

Thanks again!
mroshaw
Posts: 96
Joined: Wed Jan 19, 2022 4:10 am

Re: Dialogue no longer displayed, replaced by Quest window

Post by mroshaw »

I'm getting somewhere, I think.

It seems that this conversation logic is evaluating to false:

CurrentQuestState("i_had_a_dream") == "active"

Which is why Dialogue System is not finding any appropriate conversation path to follow.

I don't understand why, though:

"I_had_a_dream" exists as a "Quest" in the "Quests/Items" config.
"I_had_a_dream" is the correct id for the Quest, and it is "active" and visible in the player's Journal.

I must have changed something, but I don't know what!

What have I missed, in being able to use the "CurrentQuestState" like this?
mroshaw
Posts: 96
Joined: Wed Jan 19, 2022 4:10 am

Re: Dialogue no longer displayed, replaced by Quest window

Post by mroshaw »

Argh, somehow I'd removed the "DialogSystemQuestMachineBridge"! What an idiot!

Move along, nothing to see here....
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