I am able to save the scene once and load back in with the spanwed object loaded correctly but when I save again and enter the scene the object is no longer in the scene.
Can you think of anything that I could be doing wrong?
Thanks,
Nathan
Last edited by nathanj on Mon Sep 13, 2021 2:11 am, edited 1 time in total.
It was that the Spawn Object Manager component was on my Dialogue Manager component (thus on a persistent object). Moving this to a game object in the scene that was not persistent resolved it. Just like it says in the manual:
Each scene should have its own Spawned Object Manager, and the Spawned Object Manager in each scene should have a unique key that's not used in other scenes.