Love/Hate 1.10.19 Released

Announcements, support questions, and discussion for Love/Hate.
Post Reply
User avatar
Tony Li
Posts: 22104
Joined: Thu Jul 18, 2013 1:27 pm

Love/Hate 1.10.19 Released

Post by Tony Li »

Version 1.10.19 is now available on the Unity Asset Store.

Release Notes:
  • Improved: FactionMember inspector now also shows faction's traits.
  • Improved: Added separately-assignable delegate to compute dominance change caused by deed.
  • Dialogue System: Added LoveHateDialogueActor component to sync character's Love/Hate faction with Dialogue Actor.
  • Improved: Added UILocalizationManager checkbox to set TextTable.useDefaultLanguageForBlankTranslations.
  • Improved: LocalizeUI will use default translation if current language setting is invalid.
  • Save System: Saver components now show warning if GameObject has multiple savers and Key values are blank.
  • Save System: Added SaveSystemMethods.ResetGameState().
  • Save System: No longer adds JsonDataSerializer or PlayerPrefsSavedGameDataStorer if application is quitting.
  • Save System: Fixed bug with AnimatorSaver when using BinaryDataSerializer.
Post Reply