Hi Tony, help... I have a problem!
Is there any way to get an Actor ID from an NPC who's speaking?
I've crawled through the article and it seems like it has to be code, but my background is in art and I can't write code at all...
I used Playmaker and your powerful Dialogue system to develop my game, and for some reason, I had to separate the Dialogue Actor from the animated Actor. For this reason, I can't use the AnimatorPlay(,,) command in Sequence.
So I devised another way for my character to speak with both animation and voice, and with your powerful Dialogue system, I can do it by writing a line of command in the Script block each time.
However... I need a way to get the ACTOR ID of the NPC who is speaking...
Attached is my design flow so you can see why I need an ACTOR ID and how I'm going to use it.
Please help me.
[SOLVED]Is there any way to get an Actor ID from an NPC who's speaking?
[SOLVED]Is there any way to get an Actor ID from an NPC who's speaking?
Last edited by muramasa on Tue Sep 15, 2020 5:01 am, edited 1 time in total.
Re: [HELP]Is there any way to get an Actor ID from an NPC who's speaking?
Hi,
I just updated the PlayMaker Support package on the Extras page. The Get Current Conversation Info action can now store the current speaker's and listener's name and actor ID.
I just updated the PlayMaker Support package on the Extras page. The Get Current Conversation Info action can now store the current speaker's and listener's name and actor ID.
Re: [HELP]Is there any way to get an Actor ID from an NPC who's speaking?
OMG! you are the best!! thank you!!!