Invector Melee and Quest System - demo not working

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fantome2024
Posts: 2
Joined: Tue Dec 03, 2019 5:58 pm

Invector Melee and Quest System - demo not working

Post by fantome2024 »

Hi I just installed Invector Melee with the Quest system. Before I installed Invector the questing system working fine. Now I'm getting errors that Fire1 and Fire2 aren't setup can you assist with this as I'm concerned this will prevent it from working in my build.
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Tony Li
Posts: 22054
Joined: Thu Jul 18, 2013 1:27 pm

Re: Invector Melee and Quest System - demo not working

Post by Tony Li »

Hi,

The Invector controller assets are Complete Projects, meaning they overwrite the default project settings, including the default input settings. But it's easy to resolve.

Quest Machine's Demo assumes that the project has the default input definitions, including Fire1 and Fire2. If you want to be able to play the Demo, add those back in. Select menu item Edit > Project Settings > Input. Set Fire1 to:

Image

Set Fire2 to "mouse 1" and "joystick button 1".

Invector, on the other hand, uses a different set of input definition names. It should handle UI stuff for you when you're playing a scene with an Invector controller.
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