Release Notes:
- NOTE: Minimum Unity version is now 2018.4.
- Changed: UnityUIQuestJournalUI > Abandon Quest Name Text now points to a flexible field that can be UI Text or TextMeshProUGUI.
- Improved: If a SpawnedEntity also has a SpawnedObject component (saved by a SpawnedObjectManager), it will reconnect to its Spawner when a saved game is loaded.
- Fixed: UIButtonKeyTrigger feature to visually simulate button click would not work if time was paused.
- Fixed: Editor message 'Some objects were not cleaned up when closing the scene' when exiting play mode in certain circumstances.
- Invector: Improved HasItemCount condition to use vItemManager.onAddItem etc. events instead of timed polling; Add/Remove item quest action updated.
- PlayMaker: PlayMakerGlobalVariableSaver can now save arrays.