invector inventory weapons

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mik57
Posts: 3
Joined: Sat Feb 22, 2020 5:58 pm

invector inventory weapons

Post by mik57 »

When I load a saved inventory all of my equipped weapons are doubled up.
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Tony Li
Posts: 22107
Joined: Thu Jul 18, 2013 1:27 pm

Re: invector inventory weapons

Post by Tony Li »

Hi,

Make sure you don't have two Invector Inventory Saver components on your player.

Also inspect the Invector inventory prefab (e.g,. Assets / Invector-3rdPersonController / ItemManager / Prefabs / Inventory_ShooterMelee) and untick the 'Don't Destroy On Load' checkbox.
mik57
Posts: 3
Joined: Sat Feb 22, 2020 5:58 pm

Re: invector inventory weapons

Post by mik57 »

There's only 1 inventory saver on the player, and the don't destroy on load box is unticked on the inventory prefab. I'm still having the same problem. Can you think of anything else I might be doing wrong.
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Tony Li
Posts: 22107
Joined: Thu Jul 18, 2013 1:27 pm

Re: invector inventory weapons

Post by Tony Li »

Is your vThirdPersonController's Grounded > Use Instance checkbox also unticked?

Please feel free to send a reproduction project to tony (at) pixelcrushers.com. I'll be happy to take a look. If you send it, please zip up the Assets, Packages, and ProjectSettings folders. Also include the steps I need to follow to reproduce the problem (e.g., which scene to load, etc.).
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