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Modifying Default Sequencer

Posted: Mon Dec 02, 2019 11:59 pm
by KakimaAkuma
We have this function that will send / save on every dialogue change. Is there a way we could set a default sequencer without adding a new subclassed sequencer to every single node?

Re: Modifying Default Sequencer

Posted: Tue Dec 03, 2019 9:19 am
by Tony Li
Hi,

I'm not sure what you mean. If you want to call a custom sequencer command with every dialogue entry node, you can set the Dialogue Manager's Camera & Cutscene Settings > Default Sequence to something like:

Code: Select all

Delay({{end}}); MyCustomCommand()
If you only want to do this for specific conversations, you can inspect the conversation's properties by clicking on blank canvas space in the Dialogue Editor. In the Inspector, tick Override Display Settings. This will let you set the Default Sequence for that conversation.

Re: Modifying Default Sequencer

Posted: Tue Dec 03, 2019 7:51 pm
by KakimaAkuma
This is what I'm looking for. Thank you so much!

Re: Modifying Default Sequencer

Posted: Tue Dec 03, 2019 10:14 pm
by Tony Li
Glad to help!