Hope you are well, it's me again

So I'm trying to achieve this effect:
Player restarts the game but responses picked in the past are displayed.
I'm using Textline with typewriter effects.
I have Input Settings > Tag for Old Responses set.
I've tried:
1. Resetting the dialogue
I use DialogueManager.ResetDatabase(DatabaseResetOptions.RevertToDefault) which resets the dialogue and variables, but the old responses are no longer marked.
2. Triggering the first conversation
When I do this it just loads the end of the first conversation as expected.
Basically, I'm not sure how to restart the dialogue without wiping out the save data. Would be super helpful if you could point me in the right direction

Cheers,
Amy