I am making quest dialogues with some branches. Normally it is good not to show invalid responses, to avoid spoilering quest endings etc. But sometimes i want to include optional responses, like that:
Code: Select all
1. Hello.
2. [seduction 4] You better do it!
3. [persuasion 5] You are looking great!
In such cases i would like to show player inactive reposonces anyway, to make clear how much skill points it takes. Can i somehow mark such responses as "always show", to override global Include-Invalid-Entries? Or may be this could be achieved in some different way?