LocalizeUIText error after upgrade to 2.x

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markmoyes
Posts: 4
Joined: Wed May 11, 2016 11:00 am

LocalizeUIText error after upgrade to 2.x

Post by markmoyes »

Hi -

I'm getting a couple compile errors after updating to the latest version, both from the same line in LocalizeUIText.cs. Here's the first:

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Assets/Plugins/Pixel Crushers/Common/Scripts/Text/LocalizeUIText.cs(106,80): error CS0117: `PixelCrushers.GlobalTextTable' does not contain a definition for `currentGlobalLanguageValue'
If I look in GlobalTextTable.cs, I see a static string currentLanguage but no currentGlobalLanguageValue.

Feels like I may have had a problem with the import, but I'm not sure how to fix. (I also use Love/Hate, if that helps.)

Thanks!
-m.
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Tony Li
Posts: 22056
Joined: Thu Jul 18, 2013 1:27 pm

Re: LocalizeUIText error after upgrade to 2.x

Post by Tony Li »

Hi Mark,

Please try updating both assets (Love/Hate and the Dialogue System) to the latest version. If that doesn't work, let me know.
markmoyes
Posts: 4
Joined: Wed May 11, 2016 11:00 am

Re: LocalizeUIText error after upgrade to 2.x

Post by markmoyes »

Just a follow-up in case anyone else has the same problem: Updating the Love/Hate package didn't solve it, but deleting both folders from my project entirely and then reimporting the packages did.

Thanks Tony!
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Tony Li
Posts: 22056
Joined: Thu Jul 18, 2013 1:27 pm

Re: LocalizeUIText error after upgrade to 2.x

Post by Tony Li »

Thanks for the update!
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