HTC Vive Raycast
Posted: Fri Sep 07, 2018 8:50 pm
Hi Tony & Team
Is there any way to enable a visual raycast from the dialogue system so I know where it's aiming? I'm running into a case where the Usable icon ("press spacebar to talk to this NPC") is only appearing when I look near it's head but off to the side a bit...
Second: I can't seem to customize the Usable icon. I've followed what I found on the forums in creating a Basic Standard Usable UI 1 game object and placed it as a child of my NPC but it doesn't show up in my headset. I only see the default one on my screen/monitor. I want to see it in world space so that I can see it in my VR headset.
Is there any way to enable a visual raycast from the dialogue system so I know where it's aiming? I'm running into a case where the Usable icon ("press spacebar to talk to this NPC") is only appearing when I look near it's head but off to the side a bit...
Second: I can't seem to customize the Usable icon. I've followed what I found on the forums in creating a Basic Standard Usable UI 1 game object and placed it as a child of my NPC but it doesn't show up in my headset. I only see the default one on my screen/monitor. I want to see it in world space so that I can see it in my VR headset.