Saving/Loading of data
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- Posts: 5
- Joined: Fri Mar 09, 2018 3:38 pm
Saving/Loading of data
HI, I would like to ask how can saving conversation data (Actors, Quests, Locations, Variables, Conversations) be done in a manner of outputting to string or JSON?
Re: Saving/Loading of data
Hi,
More info: Save System
Code: Select all
string s = PixelCrushers.DialogueSystem.PersistentDataManager.GetSaveData();