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Re: Import main language edits from Localization import

Posted: Fri Aug 16, 2019 2:14 pm
by Tony Li
Thanks -- I'll check that. Alpha and beta versions aren't officially supported, but I try to make sure everything works anyway since they'll need to work when those versions go into full release anyway.

Re: Import main language edits from Localization import

Posted: Sat Aug 17, 2019 4:45 pm
by Tony Li
Rallix wrote: Fri Aug 16, 2019 2:10 pmSpeaking of 2019.2 (resp. 2019.3), I think the newly added visibility settings in the Hierarchy window might have messed up the placement of the Dialogue Manager icon which seems to be placed a bit too far to the left now.
I just checked this, and it may be a bug in 2019.3, which is still in beta. I'll need to wait until 2019.3 comes out of beta because any changes I make now may not work in the release version.

Re: Import main language edits from Localization import

Posted: Sun Aug 18, 2019 3:23 am
by Rallix
All right; I posted about this because I thought it might originate in 2019.2 which added the scene visibility sidebar – shifting the whole hierarchy to the right – and 2019.3 only made it more noticeable by adding the ‘selectable’ toggle.
I didn't have 2019.2 installed anymore to check if I'm right, though.

Re: Import main language edits from Localization import

Posted: Sun Aug 18, 2019 8:20 am
by Tony Li
It looks correct in 2019.2.

In the 2019.3 alpha, Unity returns incorrect rect dimensions. Bugs like that are common for alpha versions, though.

Re: Import main language edits from Localization import

Posted: Sun Aug 25, 2019 5:07 am
by fanaei
I'm still waiting for version 2.1.11 :)
Is there any hope?

Re: Import main language edits from Localization import

Posted: Sun Aug 25, 2019 9:22 am
by Tony Li
It's version 2.2.0. It's pending on the Asset Store. I hope it will be made available on the Asset Store tomorrow.

Re: Import main language edits from Localization import

Posted: Sun Aug 25, 2019 9:45 am
by fanaei
That's great. Thank you