Two instances of DM

Announcements, support questions, and discussion for the Dialogue System.
User avatar
Tony Li
Posts: 21925
Joined: Thu Jul 18, 2013 1:27 pm

Re: Two instances of DM

Post by Tony Li »

Awesome; I'm glad that's working.

Remember that you can also use the [panel=#] tag in your Dialogue Text any time you want a single dialogue entry node to use a different panel. I'm not sure if it's useful to your project, but it's available at least. :-)
Escara
Posts: 78
Joined: Sun Dec 30, 2018 4:55 am

Re: Two instances of DM

Post by Escara »

That might crop up later on in the game so I'll keep that in mind.

Thanks again. :)
Post Reply