Howdy. I'm new to Unity and currently trying to figure out how to get the Dialogue System to make something like this: Text area along the bottom of the screen, NPC portraits above it, only one subtitle is visible at a time but all the NPCs participating in the conversation (up to four) will have portraits remain visible, the NPCs who aren't currently speaking will be darkened slightly, player portrait is never visible. (Examples of an existing game that uses something like this:
here,
here,
here. Attached one of them, in case the links don't work.) There might be some cases where someone joins the conversation partway through, but for the most part, they should all be in place at the start of the conversation.
So the first thing I need to figure out is how to get all the portraits visible at once.
When I tried the "Allow Open Subtitle Panels On Start Conversation" option, it just made the player and one conversant visible. Seems like the "multicharacter UI' on the Extras page doesn't really work any more. I'm thinking about having the portraits as separate game objects rather than part of the subtitle panel, not sure how that will go.
Advice?
Thanks
