Is there a way to read and write the global variables to and from Ink from a script?
Is there a way to through a generic event from the Ink Script like the predefined external functions? (show alert, etc.)
Thank you!!

Are you talking about Dialogue System global variables, or Ink global variables?
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DialogueSystemInkIntegration.SetInkBool("variableName", true);
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EXTERNAL ShowAlert(x)
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story.BindExternalFunction("ShowAlert", (string message) => { DialogueManager.ShowAlert(message); });