Hi,
Is it possible to have different panels configurations for different npcs?
Different NPCs panels
Re: Different NPCs panels
It's much easier in version 2.x using the Standard Dialogue UI. Add a Dialogue Actor component to the NPC and specify which panel number to use.
However, you can still do it in version 1.x. It's just a little more complicated. You'll need to add an Override Unity UI Dialogue UI Controls component to the NPC. Use the instructions in the World Space Dialogue UIs section. The instructions are still valid even if the panel isn't a world space UI.
If you decide to upgrade to version 2.x, make sure to follow the upgrade instructions. If you're using the Menu Framework, delete the Menu Framework's Scripts folder. Then import the latest version of the Menu Framework, too.
However, you can still do it in version 1.x. It's just a little more complicated. You'll need to add an Override Unity UI Dialogue UI Controls component to the NPC. Use the instructions in the World Space Dialogue UIs section. The instructions are still valid even if the panel isn't a world space UI.
If you decide to upgrade to version 2.x, make sure to follow the upgrade instructions. If you're using the Menu Framework, delete the Menu Framework's Scripts folder. Then import the latest version of the Menu Framework, too.
-
- Posts: 43
- Joined: Sat Nov 28, 2015 4:09 pm
Re: Different NPCs panels
Is the Standard Dialogue UI TextMesh pro compatible??? I cant drag any text to any field for lines.
Re: Different NPCs panels
Yes, but you must enable it first using these steps.