1.8.2 There is a problem with the existing execution after the update.
1. When the game starts, the default dialog prefab runs once.
2. The normal dialog will be displayed next.
When the game starts, the dialogue window runs once
When the game starts, the dialogue window runs once
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Re: When the game starts, the dialogue window runs once
Hi,
1. In the conversation's START node, set Sequence to
2. If the dialogue UI uses animation, make sure it starts hidden.
1. In the conversation's START node, set Sequence to
Code: Select all
None()
- You may need to set the Canvas Group > Alpha to 0:
- In the Animator window, click on the transition arrow. Untick Has Exit Time:
Re: When the game starts, the dialogue window runs once
Generic Unity UI Dialogue UI <--- Normal
JRPG Unity UI Dialogue UI <- abnormal
Unity UI Prefabs <- Here are the prefabs running once.
JRPG Unity UI Dialogue UI <- abnormal
Unity UI Prefabs <- Here are the prefabs running once.
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- New Scene.unity.zip
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Re: When the game starts, the dialogue window runs once
Hi,
For a quick fix, change the dialogue UI's Dialogue > Panel Animation Transitions > Transition Mode to Trigger.
The problem is that, when the Transition Mode is set to State, the dialogue panel plays its Hide animation when it initializes. If you want to use State, you'll need to adjust the animator so it doesn't play the Hide animation when it starts.
With the new Standard UI system in version 2.0, this isn't an issue any more.
For a quick fix, change the dialogue UI's Dialogue > Panel Animation Transitions > Transition Mode to Trigger.
The problem is that, when the Transition Mode is set to State, the dialogue panel plays its Hide animation when it initializes. If you want to use State, you'll need to adjust the animator so it doesn't play the Hide animation when it starts.
With the new Standard UI system in version 2.0, this isn't an issue any more.
Re: When the game starts, the dialogue window runs once
When will 2.0 be updated?
Re: When the game starts, the dialogue window runs once
Hi,
Version 2.0 is available now on the Pixel Crushers customer download site. It should be available on the Unity Asset Store in a few business days. If you'd like access to the Pixel Crushers customer download site, please PM me your Unity Asset Store invoice number. Just the number is fine; you don't have to send the whole invoice.
Version 2.0 is available now on the Pixel Crushers customer download site. It should be available on the Unity Asset Store in a few business days. If you'd like access to the Pixel Crushers customer download site, please PM me your Unity Asset Store invoice number. Just the number is fine; you don't have to send the whole invoice.
Re: When the game starts, the dialogue window runs once
I will receive the Unity Asset Store when it is updated.
Thank you 2.0 update.
Thank you 2.0 update.
Re: When the game starts, the dialogue window runs once
Hi,
It's available now on the Asset Store.
The online manual is here: http://www.pixelcrushers.com/dialogue_s ... al2x/html/
The video tutorials are here: http://www.pixelcrushers.com/dialogue-system-tutorials/
It's available now on the Asset Store.
The online manual is here: http://www.pixelcrushers.com/dialogue_s ... al2x/html/
The video tutorials are here: http://www.pixelcrushers.com/dialogue-system-tutorials/