Hi there,
This has been an "issue" since I started using DS but, as it's little more than a nuisance, I didn't bring it up earlier.
There are instances when I right-click over a node that its contextual menu appears very far off.
I've been able to identify that the likeliness to be separated (and how much) is proportional to the distance to the upper-left point of the chart AND also the current zoom value. But I mean the "camera" inside the editor, not the node location itself.
Here you have some examples of a big conversation I'm setting up...
This is the general view atm...:
As you see it's pretty big, but most of them will grow to this size as the game development progresses.
Here you have one example of a centered and zoomed in node that it's located at the bottom-center part of the chart...:
And this is another example of a zoomed out node located at the left far side...:
You can't actually see where the menu shows up because I have two monitors and it appeared at the leftmost part of the left side screen.
I suspect this must have to do something with the way the editor zooms in/out (always to the upper-left corner). So, as you're going to rework that feature to zoom into the mouse cursor instead, could you take a look at this issue as well, please?
Thank you!
Convo Editor: node contextual menu shows up far from the node itself
Convo Editor: node contextual menu shows up far from the node itself
Unity 2019.4.9f1
Dialogue System 2.2.15
Dialogue System 2.2.15
Re: Convo Editor: node contextual menu shows up far from the node itself
Will do. Thanks for letting me know about this.