How to create a saving and loading system?

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harumin
Posts: 29
Joined: Fri Dec 30, 2016 10:43 am

Re: How to create a saving and loading system?

Post by harumin »

I'm currently using SaveHelper to save and load my games but I keep having the error shown at the picture when I try to load again. Perhaps this is because of the RememberCurrentDialogue script that I'm using (I got it from the visual novel framework). It seems that the script isn't compatible to SaveHelper. And also, I want SaveHelper to save the current items in the inventory (I'm using S-Inventory). Please help.
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Tony Li
Posts: 22062
Joined: Thu Jul 18, 2013 1:27 pm

Re: How to create a saving and loading system?

Post by Tony Li »

I suspect the error is more likely to be related to S-Inventory. Would it be possible for you to send an example project to tony (at) pixelcrushers.com?
harumin
Posts: 29
Joined: Fri Dec 30, 2016 10:43 am

Re: How to create a saving and loading system?

Post by harumin »

For some reason, that error perished. Thanks for replying :)
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Tony Li
Posts: 22062
Joined: Thu Jul 18, 2013 1:27 pm

Re: How to create a saving and loading system?

Post by Tony Li »

If the error occurs again, please import the latest version of the S-Inventory Support package. The latest version will now tell you which S-Inventory item prefab it can't instantiate. This will help you debug the issue.
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