I am working on saving Dialogue System with Easy Save 3. I am using "Alternate Setup" from this documentation page:
https://www.pixelcrushers.com/dialogue_ ... _save.html
This is the code chunk for saving:
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ES3.Save("DialogueSystem", SaveSystem.Serialize(SaveSystem.RecordSavedGameData()), saveFileName);
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SaveSystem.ApplySavedGameData(SaveSystem.Deserialize<SavedGameData>(ES3.Load<string>("DialogueSystem", savePath)));
I tried using this for save:
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PersistentDataManager.ApplySaveData(ES3.Load<string>("DialogueSystemVariables", savePath));
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ES3.Save("DialogueSystemVariables", PersistentDataManager.GetSaveData(), saveFileName)
How can I make this variables work?
Thanks in advance