Hello Tony
When my player enters a dialogue system trigger and ends the conversation, then the conversation starts immediately because player is in the trigger zone. How do i add some sort of a delay,?`I don't want to destroy the trigger as a new conversation tree is available
Delay trigger
Re: Delay trigger
Hi,
If you tick the Dialogue System Trigger's Actions > Start Conversation > Prevent Restart On Same Frame checkbox, it won't immediately restart the Dialogue System Trigger.
Other than that, you may need to use OnConversationStart() and OnConversationEnd() events, possibly with a one frame delay, to handle it.
If you tick the Dialogue System Trigger's Actions > Start Conversation > Prevent Restart On Same Frame checkbox, it won't immediately restart the Dialogue System Trigger.
Other than that, you may need to use OnConversationStart() and OnConversationEnd() events, possibly with a one frame delay, to handle it.