Unity 6 and Cinemachine error

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
mpillit
Posts: 8
Joined: Mon Apr 01, 2024 1:03 pm

Unity 6 and Cinemachine error

Post by mpillit »

Sorry if this was already posted but I updated my Unity6 Cinemachine package and Dialogue system is throwing errors. I did update to the latest version of Dialog system for Unity 6.
Attachments
PCU6.png
PCU6.png (184.46 KiB) Viewed 87 times
User avatar
Tony Li
Posts: 22110
Joined: Thu Jul 18, 2013 1:27 pm

Re: Unity 6 and Cinemachine error

Post by Tony Li »

Hi,

If you updated to Cinemachine 3, tick the Welcome Window's USE_CINEMACHINE_3 checkbox. (If you start a new Unity 6 project and import Cinemachine, it will import Cinemachine 3.) But if you've updated an old project that was using Cinemachine 2, then the project will probably still be using Cinemachine 2, in which case you should tick USE_CINEMACHINE. In any case, you should only tick one or the other, not both.

If you can't access the Welcome Window, select menu item Edit > Project Settings, then in Player > Other Settings add or remove Script Define Symbols such as USE_CINEMACHINE and USE_CINEMACHINE_3.
Post Reply