Anyone knows how to control this text pushing other text issue (see screens)

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dgames
Posts: 22
Joined: Wed Mar 13, 2024 10:44 am

Anyone knows how to control this text pushing other text issue (see screens)

Post by dgames »

Please check the screens bellow, it shows the NPC line with few words and then with a lot of words. when the words need two or more lines it pushes the name to the side and stretches that text. I have no idea why it does this and how to fix it. I really need some help here thanks :) the Ui is "Basic Standard Dialogue UI TMPro"
dialogue A.png
dialogue A.png (17.7 KiB) Viewed 34 times
dialogue B.png
dialogue B.png (48.44 KiB) Viewed 34 times
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Tony Li
Posts: 21636
Joined: Thu Jul 18, 2013 1:27 pm

Re: Anyone knows how to control this text pushing other text issue (see screens)

Post by Tony Li »

Hi,

You can add a Layout Element component to the subtitle panel's Portrait Name GameObject if one doesn't already exist. Tick Min Width and set a width such as 200 pixels:

portaitNameMinWidth.png
portaitNameMinWidth.png (126.3 KiB) Viewed 27 times

Then the portrait name will always be at least 200 pixels instead of getting squished.
dgames
Posts: 22
Joined: Wed Mar 13, 2024 10:44 am

Re: Anyone knows how to control this text pushing other text issue (see screens)

Post by dgames »

Works perfectly thanks :D !!
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Tony Li
Posts: 21636
Joined: Thu Jul 18, 2013 1:27 pm

Re: Anyone knows how to control this text pushing other text issue (see screens)

Post by Tony Li »

Glad to help!
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