Hi again!
I come from a web development background so the Unity UI system looks like voodoo magic to me. I'm much more comfortable working with css, so I'm hoping I can roll my own UI using the UI Builder tool.
Are there any plans to support UI Builder?
Is there an easy way to hook up my own ui system with the dialogue data?
Thank you!
Are there any plans to support UI Builder?
Re: Are there any plans to support UI Builder?
Hi,
Eventually, assuming Unity gets UI Toolkit into good enough shape for production use. UI Builder is built on top of UI Toolkit, and UI Toolkit is currently not stable enough for runtime use in production. Case in point: I was in a discussion with another developer just this morning who heard back from Unity on a support ticket he'd opened weeks ago. Unity confirmed the layout bug in UI Toolkit but said they didn't know how to fix it yet, so they don't have an ETA to get it working.
In the meantime, you can use Unity UI (raywenderlich.com has a decent tutorial) or you can bypass that entirely and use your own UI code by implementing the IDialogueUI C# interface. The Dialogue System's Templates/Scripts folder has a starter script for IDialogueUI if you want to go that route.
Eventually, assuming Unity gets UI Toolkit into good enough shape for production use. UI Builder is built on top of UI Toolkit, and UI Toolkit is currently not stable enough for runtime use in production. Case in point: I was in a discussion with another developer just this morning who heard back from Unity on a support ticket he'd opened weeks ago. Unity confirmed the layout bug in UI Toolkit but said they didn't know how to fix it yet, so they don't have an ETA to get it working.
In the meantime, you can use Unity UI (raywenderlich.com has a decent tutorial) or you can bypass that entirely and use your own UI code by implementing the IDialogueUI C# interface. The Dialogue System's Templates/Scripts folder has a starter script for IDialogueUI if you want to go that route.
Re: Are there any plans to support UI Builder?
Hello. Ressurecting this old post: given that the UI Toolkit is now recommended by Unity, do you have any plans to support it?
Re: Are there any plans to support UI Builder?
The UITK team tentatively recommends it at the moment, but other areas of Unity still don't recommend it for runtime UIs because it's still buggy as heck and still doesn't have feature parity with Unity UI yet. When it's truly ready for production use, we'll absolutely add support.
Re: Are there any plans to support UI Builder?
Another year has passed, and Unity6's UI toolkit has much fewer bugs. Is there any plan to support ui toolkit in the near future? I am new to Unity. Because I have been doing web development for more than ten years, I am very inclined to use UI toolkit instead of canvas.
Re: Are there any plans to support UI Builder?
Hi,
Yes, UI Toolkit's runtime code is finally stable enough to add support for it in the Dialogue System this summer.
Yes, UI Toolkit's runtime code is finally stable enough to add support for it in the Dialogue System this summer.
Re: Are there any plans to support UI Builder?
I was wrong, the UI toolkit is not stable enough, they just launched App-UI 2.0 https://docs.unity3d.com/Packages/com.u ... index.html
Re: Are there any plans to support UI Builder?
Hi,
I saw that. Just when it seemed like UI Toolkit development was getting more stable, they changed things. I'm looking forward to adding UITK support when it's reasonable to use in production projects. Until then, I think Unity UI is still the safest bet.
I saw that. Just when it seemed like UI Toolkit development was getting more stable, they changed things. I'm looking forward to adding UITK support when it's reasonable to use in production projects. Until then, I think Unity UI is still the safest bet.
Re: Are there any plans to support UI Builder?
I totally agree, although I am looking forward to the support of UI toolkit.