Selecting Auto-Generated quests, UI exits

Announcements, support questions, and discussion for Quest Machine.
Post Reply
dlevel
Posts: 181
Joined: Wed Nov 16, 2016 6:17 pm

Selecting Auto-Generated quests, UI exits

Post by dlevel »

So, if I have a quest giver that has more than 1 quest autogenerated, when I select 1 and accept it, then the UI exits, is there a way to get me back to available quests instead so player can accept all the available quests without having to interacting with the quest giver each time ?
User avatar
Tony Li
Posts: 22085
Joined: Thu Jul 18, 2013 1:27 pm

Re: Selecting Auto-Generated quests, UI exits

Post by Tony Li »

Hi,

Once the quests have been generated, they're treated like any other quest in the quest giver's quest list. So if the NPC has more than one generated quest, it should show them like any other list of quests.

In the screenshot below, I bumped up the demo Knight's Max Quests To Generate to 2 and had it generate 2 quests:

qmGen1.png
qmGen1.png (45.92 KiB) Viewed 1433 times

Here's the dialogue UI before the player accepts any quest:

qmGen2.png
qmGen2.png (452.9 KiB) Viewed 1433 times

And here it is after accepting one quest:

qmGen3.png
qmGen3.png (467.71 KiB) Viewed 1433 times

This all happens within the same interaction, no need to exit dialogue and start it again.
dlevel
Posts: 181
Joined: Wed Nov 16, 2016 6:17 pm

Re: Selecting Auto-Generated quests, UI exits

Post by dlevel »

hmm exactly what happens to me except that when I select an available quest and accept it, it throws me out of the dialogue and need to interact with the quest giver again, is there an option I miss for that?
User avatar
Tony Li
Posts: 22085
Joined: Thu Jul 18, 2013 1:27 pm

Re: Selecting Auto-Generated quests, UI exits

Post by Tony Li »

Hi,

Has your NPC generated 2 quests before starting the dialogue? When you first start dialogue, does the NPC give you a choice of 2 quests? If not, then maybe it's generating one quest, you accept that quest, and then the dialogue UI closes. Then when you interact again it generates the second quest.
dlevel
Posts: 181
Joined: Wed Nov 16, 2016 6:17 pm

Re: Selecting Auto-Generated quests, UI exits

Post by dlevel »

Yes it gives me 3 quests at once, all generated together, when I accept 1, I have 2 available and 1 active and so on. But again when I accept the quest I have to interact with the questgiver again
dlevel
Posts: 181
Joined: Wed Nov 16, 2016 6:17 pm

Re: Selecting Auto-Generated quests, UI exits

Post by dlevel »

Just to add incase it makes a difference, I use quest giver for ORK
User avatar
Tony Li
Posts: 22085
Joined: Thu Jul 18, 2013 1:27 pm

Re: Selecting Auto-Generated quests, UI exits

Post by Tony Li »

There's nothing extra in the QuestGiverForORK subclass that would affect this. The subclass only ties into ORK's save system and inventory monitoring. Can you provide reproduction steps or a reproduction project?
Post Reply