Check Invector current weapon

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hrohibil
Posts: 358
Joined: Thu Nov 04, 2021 12:50 pm

Check Invector current weapon

Post by hrohibil »

Hello Toni

Is there a way in a dialogue tree to check which current Invector weapon i am currently equipped with?
For instance i have a machine gun with the ID of 31, if have this weapon currently equipped during the conversation then it should be true in a branch and then go to another node.

Thank you
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Tony Li
Posts: 21049
Joined: Thu Jul 18, 2013 1:27 pm

Re: Check Invector current weapon

Post by Tony Li »

No, you'll have to write your own C# method for that. Then you can register it with Lua.
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