Turning off conversation UI for internal dialogue UI
Re: Turning off conversation UI for internal dialogue UI
the default dialogue
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- ui default.png (21.78 KiB) Viewed 730 times
Re: Turning off conversation UI for internal dialogue UI
Hi,
Did you assign your dialogue UI to the Dialogue Manager's Display Settings > Dialogue UI field?
Are there any errors or warnings in the Console window?
Did you assign your dialogue UI to the Dialogue Manager's Display Settings > Dialogue UI field?
Are there any errors or warnings in the Console window?
Re: Turning off conversation UI for internal dialogue UI
yes I have assigned the jrpg template UI prefab
Re: Turning off conversation UI for internal dialogue UI
Are there any errors or warnings in the Console window?
Can you send a reproduction project to tony (at) pixelcrushers.com?
The Dialogue System will only use the "Default Dialogue UI" if it doesn't find a dialogue UI component on whatever GameObject is assigned to the Dialogue Manager's Display Settings > Dialogue UI field. Maybe the GameObject that's assigned to this field is missing its StandardDialogueUI component.
Are there any errors or warnings in the Console window?
Can you send a reproduction project to tony (at) pixelcrushers.com?
The Dialogue System will only use the "Default Dialogue UI" if it doesn't find a dialogue UI component on whatever GameObject is assigned to the Dialogue Manager's Display Settings > Dialogue UI field. Maybe the GameObject that's assigned to this field is missing its StandardDialogueUI component.
Are there any errors or warnings in the Console window?
Re: Turning off conversation UI for internal dialogue UI
Hi,
Sorry for the extra trouble, but would you please re-send the reproduction project using these steps?
1. Close Unity.
2. Zip up the Assets, Packages, and ProjectSettings folders.
3. Send the zip file to tony (at) pixelcrushers.com. Also provide:
Sorry for the extra trouble, but would you please re-send the reproduction project using these steps?
1. Close Unity.
2. Zip up the Assets, Packages, and ProjectSettings folders.
3. Send the zip file to tony (at) pixelcrushers.com. Also provide:
- The steps that I should follow to reproduce the issue.
- What I should expect to see if things were working as intended.
- What I will currently see instead.
Re: Turning off conversation UI for internal dialogue UI
Is there any solution for this that I can fix this?
Re: Turning off conversation UI for internal dialogue UI
Hi,
I can't provide a solution right now because I don't know what the problem is. Would you please send me a reproduction project as described above? You previously sent a unitypackage, but it didn't have all the files necessary to play the project. I replied to the email in which you sent the unitypackage but didn't hear back.
I can't provide a solution right now because I don't know what the problem is. Would you please send me a reproduction project as described above? You previously sent a unitypackage, but it didn't have all the files necessary to play the project. I replied to the email in which you sent the unitypackage but didn't hear back.
Re: Turning off conversation UI for internal dialogue UI
Hi Tony I sent the reproduction to you thanks
Re: Turning off conversation UI for internal dialogue UI
Just to add it now has a warning about the dialogue panel and it doesn't show the default dialogue. I use the override dialogue on different game objects and they all act differently even though the settings are the same. I am not sure what I am doing wrong.
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- dialogue.png (9.7 KiB) Viewed 320 times
Re: Turning off conversation UI for internal dialogue UI
Regarding this issue, it is still ongoing; it works on one triggerbox and shows internal dialogue UI. When I go to the other triggerbox, it will give this warning and uses the default. The settings are the same for both so I am not sure why its not working