Build doesn't work

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tohaMem
Posts: 21
Joined: Sat Oct 07, 2023 9:05 am

Build doesn't work

Post by tohaMem »

Hello!

My problem: everything works in the Unity Editor, Dialogue System is connected, everything is fine. But in the build itself, Dialogue System...disappears? And when I built the scene without Menu framework, everything worked.

Here are some of the errors:

Image

Image
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Tony Li
Posts: 21049
Joined: Thu Jul 18, 2013 1:27 pm

Re: Build doesn't work

Post by Tony Li »

Hi,

Have you tried playing in the editor from the first scene in build settings?

Make sure your first scene in build settings has a Dialogue Manager configured the way you want. If you have a separate GameObject with a Save System component, your Dialogue Manager should not have a Save System component.
tohaMem
Posts: 21
Joined: Sat Oct 07, 2023 9:05 am

Re: Build doesn't work

Post by tohaMem »

Oh., great! Now it's workin :)
Thank you!
tohaMem
Posts: 21
Joined: Sat Oct 07, 2023 9:05 am

Re: Build doesn't work

Post by tohaMem »

Also, i have a small issue...

A quest log came with the framework menu. But since I already had a quest log, I disabled this tab in the menu and pause. But yes, on the button "J" calls both: my journal and the journal from the framework menu. I couldn’t find where to disable his call by button.
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Tony Li
Posts: 21049
Joined: Thu Jul 18, 2013 1:27 pm

Re: Build doesn't work

Post by Tony Li »

Hi,

Check the Dialogue Manager. It may have a quest log window GameObject in its hierarchy as well as a quest log window prefab assigned to its Instantiate Prefabs component's Prefabs list. Remove one or the other.
tohaMem
Posts: 21
Joined: Sat Oct 07, 2023 9:05 am

Re: Build doesn't work

Post by tohaMem »

Thank you!
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Tony Li
Posts: 21049
Joined: Thu Jul 18, 2013 1:27 pm

Re: Build doesn't work

Post by Tony Li »

Glad to help!
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