Hi!
I'd like a shortcut that lets me open the Conversation window from a DialogueSystemTrigger (StartConversation or Bark) to make it easy to edit the dialogue that a GameObject will play. Would this be possible and what's the easiest way for me to add the feature?
Thanks!
(PS - Love that the newer version lets me filter conversations! Great feature!)
Make inspector button in DialogueSystemTrigger that opens conversation window
Re: Make inspector button in DialogueSystemTrigger that opens conversation window
You could make a subclass of DialogueSystemTrigger and add that functionality (you'd also need to subclass the DialogueSystemTriggerEditor custom inspector class), or you could wait until I steal your great idea for version 2.2.46. I'll build this into 2.2.46.
Re: Make inspector button in DialogueSystemTrigger that opens conversation window
Would be an amazing feature! Thank you!