I am using the MM Inventory Engine in my game, and the compatabilty and the support between the two is fantastic.
The only issue I am currently having is that I have a dialogue trigger on an object to pick up, where something is said about the item, and then the choice of having the player pick it up or leave it.
I use
Code: Select all
mmAddItem("MainInventory", "Necklace", 1);
Thank you.