When I changed the key to something else, the save was successful.
There are no errors.
Then I made the keys the same.
An error has occurred.
Unable to load correctly.
Re: Unable to load correctly.
That's correct. Different savers must use different keys.
Re: Unable to load correctly.
Please let me check.
Can't all savers use the same key?
Do they all require different keys?
Can't all savers use the same key?
Do they all require different keys?
Re: Unable to load correctly.
They all require different keys. The key is an index in the saved game data's database. If you use the same key for Position Saver and UIS Saver, for example, then when Position Saver saves its data under the index, it will overwrite the UIS Saver's data which is saved under the same index.
Re: Unable to load correctly.
I felt like I was told many times that I had to set the same key over and over again, but it seems like the translation was misinterpreted.
sorry.
thank you very much.
When set as shown in the image, it was kept even if the scene was changed.
sorry.
thank you very much.
When set as shown in the image, it was kept even if the scene was changed.
Re: Unable to load correctly.
Hi,
The UIS Saver in scene #1 and the UIS Saver in scene #2 must use the same Key.
However, this key should be different from the Dialogue System Saver's Key.
Also, please UNtick the "Restore State On Start" checkbox:
The UIS Saver in scene #1 and the UIS Saver in scene #2 must use the same Key.
However, this key should be different from the Dialogue System Saver's Key.
Also, please UNtick the "Restore State On Start" checkbox:
Re: Unable to load correctly.
Many times Thank you.
There is a phenomenon where objects with "increment on destroy" set are destroyed and variables change every time the scene changes. Is there a workaround?
There is a phenomenon where objects with "increment on destroy" set are destroyed and variables change every time the scene changes. Is there a workaround?