How to create a conversation in a single panel

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paul2205
Posts: 7
Joined: Mon Feb 19, 2024 11:47 am

How to create a conversation in a single panel

Post by paul2205 »

I have 2 Actors and a simple conversation (No choices)
How can I display the conversation in a single panel and have the continue button go to the next subtitle of the second actor?

So like this:

NPC: Hello
Continue
PC: Aloha
Continue
NPC: How are you doing?
Continue
PC: Good
Continue

I don't want response buttons, I want the conversation to play out just by using the continue button.

I have tried something, but if I press the continue button, the button just disappears and doesn't play the next subtitle.

This is what I have done:
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User avatar
Tony Li
Posts: 22108
Joined: Thu Jul 18, 2013 1:27 pm

Re: How to create a conversation in a single panel

Post by Tony Li »

Hi,

UNtick the Dialogue Manager GameObject's Display Settings > Input Settings > Always Force Response Menu. More info: How To: Bypass Response Menu When Player Has One Choice

Then inspect the subtitle panel's Standard UI Subtitle Panel component and tick Accumulate Text.
paul2205
Posts: 7
Joined: Mon Feb 19, 2024 11:47 am

Re: How to create a conversation in a single panel

Post by paul2205 »

It worked thank you.
I knew it was something very simple that I could not see :D
User avatar
Tony Li
Posts: 22108
Joined: Thu Jul 18, 2013 1:27 pm

Re: How to create a conversation in a single panel

Post by Tony Li »

Glad to help!
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