First up, love the tool, really great work.
We are far in development and it works grand, but we have one big issue on a more complicated cutscene.
We use a sequence to pause a timeline and continue on at the end, this works in all other cases.
But in one specific one we have a conversation which plays and the first line pops up a dialogue and then instantly closes in a second. In the dialogue editor it is flowing normally. All seems fine but the boxes vanish after a short moment.
I have tried many different setups, setting it as replace, everything I can think of, but does anyone know if this is a known issue of something silly on the data side?
Any advise would be appreciated.
Thanks
Paul.
This is our game by the way
