Hello,
I come to you asking a very simple question about the save system. It works fantastically and I have no problems whatsoever.
I was hoping to get something cleared up though.
When I used the save system from the Dialogue system, it seemed to create two files.
I was wondering if someone could explain why it needs two files of type SaveGameFile and SavedGameInfoFile.
I've never done any slot-based save system so maybe this is why we need it? If this is the reason, then does that mean we don't need two save files for a non-slot-based save system?
Thanks!
Two save data files?
Re: Two save data files?
Hi,
save_1.dat is the saved game for slot 1.
saveinfo.dat is a catalog file that records which slots have saved game files. It's optional. If it doesn't exist, the DiskSavedGameDataStorer component will scan the folder for save_*.dat files to recreate it.
save_1.dat is the saved game for slot 1.
saveinfo.dat is a catalog file that records which slots have saved game files. It's optional. If it doesn't exist, the DiskSavedGameDataStorer component will scan the folder for save_*.dat files to recreate it.
Re: Two save data files?
Ah, nice thanks for the clarification Tony!