I keep finding myself in need of being able to jump to a repeatable conversation and then resume from where I was in my current conversation and I find myself wondering if this is a common thing that DSFU already has a solution to.
The example scenario is I have a conversation where you can select an item you want. Sometimes in other conversations, that item selection comes up - so instead of repeatedly recreating the item selection in each conversation, can I jump to the one entity of it, then back to the conversation I was in?
I've attached an example diagram of what I'm thinking.
Thanks for any help!
Set a conversation return point
Set a conversation return point
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- TT Rough Draft Main Points Narrative Branching.png (372.3 KiB) Viewed 239 times