VN - "Center on currenty Entry" possible bug
Re: VN - "Center on currenty Entry" possible bug
Good idea. I'll add that.
Re: VN - "Center on currenty Entry" possible bug
While on that, let me give another possible idea: auto-arrange nodes during an import.
We have an external tool that is generating a JSON file and we are reimporting it everytime in the Unity. However, this process means that we have to rearrange the nodes every time we import a new file. Could we have a configuration during the import that defines if you want to automatically arrange the nodes? (Maybe something like a dropdown with "No arrange, Horizontal, Vertical").
We have an external tool that is generating a JSON file and we are reimporting it everytime in the Unity. However, this process means that we have to rearrange the nodes every time we import a new file. Could we have a configuration during the import that defines if you want to automatically arrange the nodes? (Maybe something like a dropdown with "No arrange, Horizontal, Vertical").
Re: VN - "Center on currenty Entry" possible bug
Hi,
If you set a conversation's <START> node's canvasRect.x and canvasRect.y to zero, the Dialogue Editor will auto arrange them when you open the conversation. It will arrange them horizontally or vertically depending on your choice in Menu > Settings.
If you set a conversation's <START> node's canvasRect.x and canvasRect.y to zero, the Dialogue Editor will auto arrange them when you open the conversation. It will arrange them horizontally or vertically depending on your choice in Menu > Settings.
Re: VN - "Center on currenty Entry" possible bug
Perfect! That worked! Many thanks!
Re: VN - "Center on currenty Entry" possible bug
Glad to help!